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Microsoft and The Coalition recently revealed the Gears of War: E-Day trailer, showcasing a young Marcus Fenix fighting off a Locust drone. However, controversy arose when developer Jamir Blanco criticized a social media post by Geoff Keighley, claiming that the trailer was “FULL REALTIME” and not CG as described by Keighley. The Coalition clarified that the trailer was in-engine, honoring the legacy of the original Gears of War “Mad World” trailer.

The debut trailer for Gears of War: E-Day was created in collaboration with Blur Studios and GNet, using in-game models, textures, and environments captured in Unreal Engine 5. While the trailer was not captured in real-time, it provides a glimpse of the game’s visuals and style. It’s important to note that in-engine cinematics may not accurately represent gameplay, so fans will have to wait for more details as the release date approaches.

Gears of War: E-Day is set to take place 14 years before the events of the original game, offering fans a deeper look into the franchise’s lore. The game is being developed with Unreal Engine 5, promising stunning visuals and immersive gameplay. While no release window has been announced yet, anticipation is high among Gears of War enthusiasts.

As the gaming community eagerly awaits more information about Gears of War: E-Day, it’s clear that The Coalition is dedicated to delivering a memorable and visually impressive experience for players. Stay tuned for updates on this highly anticipated prequel to the beloved Gears of War series. For any news tips or inquiries, feel free to reach out to us at news@gamespot.com.